Then there's PlayStation Move. It's a Wiimote that needs a camera instead of an inferred sensor. Now this is a good device from what I've seen so far but it seems like a lot of trouble to go through to play 1 game with the damn thing. You need to stand in front of the thing and sync the thing and then pray it responds properly after that's done. Then the fat thing could possibly rear it's ugly head and then guess who's screwed once again, this guy! Now the PS Move is a step sideways in terms of technology because we already have the Wii and a HD Wii will probably roll out in a few years so who really cares? Well I do actually care about the PS Move but there isn't anything worth buying on it outside of Resident Evil 5 and Heavy Rain... that's it. Well if Dead Space 2 supports it and maybe every 3rd person shooter to come out then it'll have a good selection of games... maybe. Sony seemed to just jump in head first without thinking when it can to Move and sure, I can see it being a big success but it need games that aren't Wii clones and needs games build for the tech properly. Hell give Insomniac a crack at making a Ratchet and Clank that uses it like a Zelda/Resident Evil 4 crossover control scheme and that will sell the damn thing pretty well. In fact I'll suggest that to them.
Motion controls are a new path for gaming but nothing beats the classic controller and sure, the Wii did it right and fun but the new tech can dint there market share a bit IF they do it right. At least Nintendo isn't anti fat so they'll always be on top and there controls are not as finicky and have always had everyone in mind when making there hardware. This does sound like Nintendo pandering but hey, they did it right.
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